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Veteran TTRPG players and game masters know that it’s incredibly rare for anything to go as planned. Players might circumvent a DM’s masterfully engineered fight with a wild gambit from a bard or rogue. On the other hand, someone’s bad roll might result in that gambit going down in literal flames. Every time a player rolls a die, there’s no way to know what’s going to happen. Part of learning to play D&D is learning how to improvise. This is where understanding a character’s backstory can come in especially handy – it makes it easy to react to even the wildest situations.
The fact of the matter is your players will decide what actually happens in each session. The job of a GM isn’t to control the story but to guide it and react to it. You facilitate the adventure that your players are having. When you overplan your sessions you build these dependencies into the narrative that your players need to interact with to make it work. This can lead to a lot of GM frustration. “Argh, why aren’t they talking to this character? I spent a whole hour practising their voice lines and writing a complicated backstory!” Don’t worry. Here’s a secret: until it physically happens in roleplay, nothing is canon. Is your super-serious NPC who guards the secret to the plot ignored after a single story but some random shopkeeper is getting whole hours of screen time? Why can’t that shopkeeper be an important character in the story? The players clearly love her, so let her be a part of the tale. Grab the bits that got forgotten elsewhere and work them into what’s currently happening. Did your players go through the wrong door yet again? No they didn’t. Until you open that door, its contents don’t exist.
Wow – there’s been a lot of love for Dungeons and Dragons at lately. People are picking up the Lost Mine of Phandelver starter set, dice, and game books in droves. There’s no better time to impart some wisdom for newbies from a veteran player! Hopefully, these will help you navigate the world of D&D and bring a new level of adventure to your game nights! Always have an easy-to-reach, updated character sheet on hand. I recommend on your phone, Google Drive doc, or in your email. If you play in-person, there’s a chance you may misplace or forget your sheet. If you play online your program may crash. You may even go out of town or have a random game night on a typical off night. Having an updated copy of your sheet close at hand will save your dice bag one day – I promise.
Taking on the mantle of dungeon master can be highly intimidating for D&D beginners and first-time roleplayers. Creating a world, filling it with interesting characters and providing an engaging story for your players that reacts to their decisions – not to mention remembering the various rules required – is a lot to take on if you’re new to the hobby. But learning to DM, GM or whatever two-letter acronym your tabletop RPG of choice throws at you doesn’t need to be quite so daunting. There are some top DM tips that can make your life easier, as well as ultimately providing a better experience for both you and your players, letting you tell the stories you want to.
Though it’s been around for decades now, new players today continue to flock to Dungeons & Dragons. Some love video games like The Elder Scrolls and want a game with even more freedom of choice. Meanwhile, others want to be a part of their own fantasy novel like Lord of the Rings. For some, especially those who aren’t used to roleplaying with others, it can seem a little intimidating at the start. There’s a lot involved in creating a character, and a lot of mechanics to learn and navigate. But for those who love RPGs and spending time with fellow fantasy nerds, there’s no need to fear. Every tabletop veteran starts somewhere. See additional information at https://dnds.store/.